Contents:
	15 Introduction (Max Maven)
	19 Preface (Martin Gardner)
	21 Chapter One (With Little Effort)
	22 The Clever Innkeeper
	23 A Prediction Effect
	24 Matching Cards
	25 Piano Mover
	26 A Slop Shuffle Discovery
	27 Affinity of Mates
	28 A Simple Reversal
	29 A Novel Discovery
	30 Marlo’s Aces: A False Cut; Dai Vernon False Cut
	32 Criss-Cross Do-As-I-Do: Martin Gardner Method; Hubert Lambert Method; Bert Allerton Method
	35 Chapter Two (Ropes Rings Knots On)
	36 Improved Hunter Knot
	38 Knot Box
	40 Ring Off String
	41 Chair, Rope, and Ring Puzzle (Manjunath M. Hegde)
	42 A Hummer Ring On Cord (Bob Hummer)
	43 The Houdini Pen
	44 Ring on Stick (Jack Miller)
	46 Ring on Rubber Band
	50 Scissors Sorcery: The Magic Knot; Chefalo Knot; Cut and Restored
	52 Three Rings
	53 Rope and Coat Release
	54 An Impossible Knot
	57 Chapter Three (Reds, Blacks, & Out of this World Attacks)
	58 A Red-Black Effect
	60 A Trio of Tricks
	62 Hummer Plus Weigle (Oscar Weigle)
	64 An Oil and Water Effect
	65 Out of this World Tip (Paul Curry)
	67 A New Way Out of This World
	68 Matching Colors
	69 Eyeless Vision with the Old One Ahead
	70 Spread, Shuffle, Spread
	73 Red-Black Shuffles
	73 – Overhand Red-Black Shuffles (Six Methods)
	74 – Hindu Red-Black Shuffles (Four Methods)
	75 – The Center Pull Out
	76 – The Center Lever Out
	77 – Cutting Colors (A Setup/Effect)
	77 – Naming Colors (An Effect)
	77 – Pull Out Variations (Marlo and Vernon)
	78 – Marlo’s Red-Black Shuffle
	79 – Step Version
	80 – Use of Bridge
	81 – Cut Flourish Version
	82 – The Fred Black Shuffle
	82 – Step Version
	83 – Three-Cut Shuffle
	84 – Vernon/Daley shuffle
	84 – As a False Cut
	85 – A Simple Red-Black Trick
	87 Chapter Four (Fidgets, Digits, Jumping Widgets)
	88 Impromptu Magic for Small Children: Penny Vanish’ Thumb Removal; Clinging Knife; Swallowing a Knife; Vanishing Salt Shaker; Paddle Tricks; Fly Away Jack; Bug Catcher
	91 Coin or Grape Through the Head
	92 Fingers-Nose Do-As-I-Do
	93 Vanishing Table Knife
	94 Watchistry
	94 Playing the Numbers
	96 Calculator Variations on the 12345679 Trick
	98 Paper Christmas Tree
	99 Bunnies
	100 Movies
	101 Snapper
	102 Dollar Bill Folds: Blowing Fish; Midget Bill; Mushroom
	104 The Jumping Mouse
	109 Chapter Five (Compute, One-Way, ESP, 3 by 3)
	110 Ideas for Computer Magic: A Card Prediction; Guessing a Word; A Hat Trick; Guessing a Digit
	113 A One-Way Trick
	114 Torn Corners
	116 Gardner’s Unique Principle
	119 One-Way ESP Cards
	120 An ESP Hoax
	121 Crayons and Hat
	122 Gumball Clairvoyance
	123 Two Tricks with Colored Pencils
	124 Some Behind the Back Divinations
	125 Clairvoyance Test
	132 Are You Psychic?
	135 Test Your PK Power
	140 Negative PSI
	141 A Prediction Square
	143 Paradox Papers
	144 Paperfold Prediction
	147 More on the Paperfold
	149 The 3 by 3 Matrix
	153 Quant Quirk
	155 Chapter Six (Fireman Save My Child)
	156 Seven Outs (Bill Simon and Martin Gardner)
	157 Match Illusion
	158 A Match Color Change
	160 Restored Match
	162 Strikes Again
	163 Stick Up
	164 Multiplying Spots
	165 Diminishing Spots
	166 The Magnetized Match
	167 Penetrating Paper Matches
	171 Chapter Seven (Spelling, Spittle, Riffling, Gambling, Biddle)
	172 Lie Speller
	173 Magnetic Lie Detector
	175 Ubiquitous Joker
	176 Preposterous
	178 A Three-Piles Location
	179 A Spelling Trick
	180 Gardner’s Triple Spell Miracle
	183 The Five Torn Cards
	184 Where’s the Joker
	186 Ten-Card Deal: Original Method; Two Martin Gardner Presentations; Ed Marlo Version; Bert Allerton Versions
	189 PUZ and ZLE
	190 Indestructible Sequence
	191 Yin-Yang
	193 Similar Twins (Bill Simon and Martin Gardner)
	195 A Biddle Effect (Bert Allerton)
	196 The Plunger Principle: The Saliva Plunger; The Subway Trick
	199 How to Deal Thirds
	199 Draw Poker: Martin Gardner Version; Royal H. Brin, Jr. Version
	202 A Phoney Center Deal
	203 Chapter Eight (More Sides Than Four)
	204 Six Outs for a Die
	205 A Mathematical Dice Trick
	206 The Rotating Die
	207 A Sucker Bet with a Special Die (R. C. H. Cheng)
	208 The Thirteenth Turn
	209 Odd and Even Dice
	211 Die-Vination
	212 Dice, Hat, and Matches
	213 Drop-Out Dice
	214 King James Version
	216 Translocated Sugar Lump
	217 Cubism
	218 The Five-Sided Business Card
	221 Passe Passe Sponge
	225 Chapter Nine (Probabilities, Possibilities, Bets, Oddities, and Outs)
	226 The 1-2-3 Trick
	227 Looped
	228 The Elusive Ace
	229 Thoughts on the Monge Shuffle
	232 Seeing Through a Wall
	233 Miracle Interlude
	234 Fibonacci Fantasy
	236 A Betting Swindle
	237 Mutus Nomen
	238 The Kruskal Principle
	241 A Digital Root Trick
	242 The Red Prediction: Dai Vernon Version; Martin Gardner Versions
	244 Smith and the Numerologist
	245 A Geometrical Vanish (No.1)
	246 A Geometrical Vanish (No.2)
	247 A Bar Bet Prediction
	248 Dr. Jaks’ Chair Prediction (Stanley Jaks)
	251 Chapter Ten (Small Change)
	252 Two Coin Vanishes: Curl Vanish; Pivot Vanish; Paul Rosini Routine
	254 Two Penny Stunts
	256 Pocket to Cuff
	257 Turnabout Coins
	258 Poker Chip Faro
	260 Tenkai Pennies
	262 Penny Tube
	265 Chapter Eleven (Laughing Matters and Those Decidedly Otherwise)
	266 Silly Putty
	268 Yakity Yaks
	269 A Swindle from Crandall (Senator Crandall)
	270 Four Pips (Senator Crandall)
	270 Some Laughs from Bert and the Senator
	272 Through the Center
	273 Rising Cigarette From Beer Bottle
	274 Stretching a Cigarette
	275 Multiplying Cigarettes (Jim Herpick)
	276 Pop-Up Cigarette
	278 The Immovable Cigarette
	281 Chapter Twelve (Boiling Crackers & Life-Saving Iced Tea)
	282 Boiling Point
	283 Spectacular
	284 Judah’s Pellet Switch (Stewart Judah)
	286 A New Egg Bag
	287 Crackers and Arrows
	288 Rising Pencil or Card
	289 Jumping Rubber Band
	290 Some Tumbler Ideas
	291 Iced Tea
	292 Thimble Transposition
	293 The Flying Cigar Band
	294 A Borrowed Pen Bit
	295 Wand Through Hat
	296 Flapping Butterfly
	297 Coat Penetrations: Fred Peterson Method; Standard method; Jack Miller Method
	300 The Vanishing Pack of Life Savers
	301 Chapter Thirteen (With Greater Effort)
	302 Allerton’s Crazy Cards (Bert Allerton)
	305 Four Aces, Hofzinser Style
	306 Ambitious Aces
	308 Finger Mnemonics
	309 Daley’s Count to Reversed Card (Dr. Jacob Daley): Daley Reverse; Nord’s Handkerchief Variation
	311 Jump-Out Card
	312 Break Control
	313 Charlier Pass Location (Bill Nord)
	314 Fingernail Location (Joe Berg)
	315 The Wink Change
	318 Optical False Cut
	319 A Red-Blue Transposition
	320 The Five Blues
	321 The Oshkosh Trick (Chicke Schoke)
	322 Chronometer Cards
	324 Card Through Box and Handkerchief (Vernon Pietz)
	326 Doc Daley’s Card Through Hanky (Dr. Jacob Daley)
	328 Deck Through Handkerchief
	330 Si Stebbins Codes The Card
	331 A Si Stebbins Principle
	333 Two, Six, Ten
	335 Chapter Fourteen (Geese, Corn Chips, Lost Women, and Dometic Woe)
	336 Promotional Items
	338 – Magic Tap-A-Drink Card
	339 – What is Your Favorite Dessert?
	340 – Lightning Picture Change
	341 – Chinese Ho Ho Game
	342 – Square and Circle Puzzle
	343 – Double Circle Puzzle
	345 The Goose that Failed
	348 Martin Gardner’s Mother Goose Mystery: American Instructions; British Instructions
	361 Cherchez La Femme
	364 Blackstone Breakfast Premiums
	366 The Magic Colors Trick
	367 The Laughing Elephant
	368 The Magic Window Trick
	369 The Magic Spelling Trick
	370 The Checkerboard
	371 Chapter Fifteen (The Ones That Got Away)
	372 In Praise of Gifts Forgotten (Stephen Minch)
	375 A Lost Bit of History: The censored portion of 12 Tricks With a Borrowed Deck
	379 Cut The Cards: The original 1942 booklet reproduced in facsimile
	399 Appendix
	399 A Bibliography of Martin Gardner in Magic (Dana Richards)
	415 Articles
	416 “Manhattan Magic” (This Week, October 5, 1952)
	418 “Eggs-Periments” (Chicago Times, March 24, 1940)
	420 “MiniTrix” (1951)
	422 “Tricks with Bottles” (Mechanix Illustrated, June 1938)
 
	 
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